StarCraft improved on its predecessor Warcraft II, which highlighted two incredibly related playable factions, by introducing asymmetry concerning the units and systems available to its a few races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit varieties available to each race determine its racial id. The Protoss can industry highly effective and high-priced warriors and machinery, while the Zerg depend on sheer figures and speed to overwhelm their opponents.
A portrait contest has opened for StarCraft: Remastered. The winning entry could have their submission 다이어트 included into the game.